#if !defined(FAKE_D3D11_BLEND_STATE_H)
#define FAKE_D3D11_BLEND_STATE_H

#include <d3d11.h>
#include <rt/Exceptions/NotImplementedException.h>
#include "Fakes/FakeD3D11DeviceChild.h"

class FakeD3D11BlendState : public ID3D11BlendState
{
public:
	FakeD3D11BlendState() : DeviceChild()
	{
	}

	CONTAIN_DEVICE_CHILD(DeviceChild)

	// ID3D11BlendState
	virtual void STDMETHODCALLTYPE GetDesc(D3D11_BLEND_DESC *pDesc) { throw rt::NotImplementedException(); }
};

#endif
